return {
	[1] = {	
		unLockId = 15000,
		battleType = "noemaTower1",
		name = "心之境界",
		subTowerUnlock = -0,
		showLayer = 5,
		openDay = {		
			[1] = 1,
			[2] = 1,
			[3] = 1,
			[4] = 1,
			[5] = 1,
			[6] = 1,
			[7] = 1,
		},
		layerUnlock = -0,
		id = 1,
	},
	[2] = {	
		unLockId = 15000,
		battleType = "noemaTower2",
		name = "王之境界",
		subTowerUnlock = 200,
		showLayer = 5,
		openDay = {		
			[1] = 1,
			[5] = 1,
			[7] = 1,
		},
		layerUnlock = 10,
		id = 2,
	},
	[3] = {	
		unLockId = 15000,
		battleType = "noemaTower3",
		name = "诡之境界",
		subTowerUnlock = 200,
		showLayer = 5,
		openDay = {		
			[5] = 1,
			[2] = 1,
			[7] = 1,
		},
		layerUnlock = 10,
		id = 3,
	},
	[4] = {	
		unLockId = 15000,
		battleType = "noemaTower4",
		name = "天之境界",
		subTowerUnlock = 200,
		showLayer = 5,
		openDay = {		
			[3] = 1,
			[6] = 1,
			[7] = 1,
		},
		layerUnlock = 10,
		id = 4,
	},
	[5] = {	
		unLockId = 15000,
		battleType = "noemaTower5",
		name = "霸之境界",
		subTowerUnlock = 200,
		showLayer = 5,
		openDay = {		
			[6] = 1,
			[4] = 1,
			[7] = 1,
		},
		layerUnlock = 10,
		id = 5,
	},
}